¢º ìíù۹ٵϿë¾î»çÀü ¢º ùÛìí¹ÙµÏ¿ë¾î»çÀü ¢º YeeFan ñéçÈùÛ¿ë¾î»çÀü ¢º Senseis GO Dictionary


±¹Á¦¿ë¾î»çÀü ¹ÙµÏ¿ë¾î»çÀü, ±¹Á¦¿ë¾î»çÀü, ùÛ-çÈ-ñé-ìí, ¹ÙµÏ°Ý¾ð»çÀü

ÀÌ ±¹Á¦¿ë¾î»çÀüÀº ¿ë¾î¸¦ ÇѱÛ-ÀϾî-¿µ¾î¸¦ ¹­À½À¸·Î ÇÏ¿© °¡³ª´Ù ¼øÀ¸·Î Á¤¸®ÇÕ´Ï´Ù.
ÇöÀç´Â ±¹Á¦¿ë¾î°¡ ÀϺ»¾î¸¦ Ç¥ÁØÀ¸·Î Åë¿ëµÇ°í ÀÖÀ¸³ª Á¡Â÷ ¿µ¾î·Î °³ÆíµÇ°í ÀÖ½À´Ï´Ù.
¿ì¸®¸» ¹ÙµÏ¿ë¾î°¡ ¿µ¾î·Î´Â ¾î¶»°Ô ºÒ¸®¿ì´ÂÁö ¾Ë¾ÆµÎ½Ã±â ¹Ù¶ø´Ï´Ù.
  1. 10Àü8½Â, 8 Wins out of 10 Games
  2. °¡¸£±â, ³ª°¡±â, Deru, Push through
  3. °¥¶óÄ¡±â(ùÜ) Wari-uchi, Splitting
  4. °¥¸²(ÝÂ) Wakare, Dividing
  5. °­ÇÑ ¸», Strong group
  6. °ÅºÏµî, Kame-no-ko, Turtle's back
  7. °Ç³ÊºÙÀÓ, Tsuke-koshi, Waist cut,
    Cutting across the knight's move
  8. °Éħ(ÎÐ) Kakari, Approach
    ³¯ÀÏÀÚ°Éħ, Knight approach
    ´«¸ñÀÚ°Éħ, Large knight approach
    ÇÑÄ­³ôÀº °Éħ, One space approach
    óÁø ³¯ÀÏÀÚ °Éħ, Skirt approach
  9. °ø¹è(Íö) Dame, Neutral point
  10. °æ°è¼±, Sector Line, Border line
  11. °è°¡(ͪʫ) Counting the score
  12. ²¸ºÙÀÓ, Hasami-tsuke, Clamp
  13. °î»ï±Ã(ÍØß²Ïà) Bent three
  14. °î»ç±Ã(ÍØÞÌÏà) Bent four
  15. °ï¸¶(ÍÝØ©) Weak group
  16. °ø°Ý(Íô) Seme, Attack
  17. °ø¹æ(ÍôÛÁ) Kobo, Attack and Defence
  18. ²¿ºÎ¸²(ÍØ) Magari, Turn, Bend
  19. ²É³îÀÌÆÐ, Hanami-ko, One sided ko
  20. °ú¼ö(Φâ¢) Overplay
  21. ±»Èû(ôó) Shimari, Enclosure
    ÇÑÄ­±»Èû, One space enclosure
    ³¯ÀÏÀÚ±»Èû, Knight enclosure
    ´«¸ñÀÚ±»Èû, Large knight enclosure
    ¸¶´Ã¸ð±»Èû, Diagonal enclosure
    óÁø ³¯ÀÏÀÚ ÁöÅ´, Footsweep
  22. ±Ãµµ(Ïà) Eye space, Eye shape
    ±Ãµµ¸¦ ³ÐÈ÷´Ù, Enlarge eye space
  23. ±Ç¸®(Ïí××) Privilege
  24. ±Í(éê) Sumi, Corner
    ±Í°î»ç, Bent four in the corner
    ±Í»ï¼ö(éêß²â¢) Sumi-no-sante,
    Three liverties in the corner
  25. ±Þ¼Ò, Vital point
  26. ²÷À½(ï·) Kiri, Cut
  27. ³¡³»±â, Yose, Endgame
  28. ±â´Ù, ±â¾îµé´Ù, Hai, Crawl
  29. ±â´ë±â, Motare, Leaning attack
  30. ±âÇÕ, Kiai, Fighting spirit
  31. ³¢¿ò, Wari-komi, Wedge
  32. ³¯ÀÏÀÚ, Geima, Knight's jump
    óÁø ³¯ÀÏÀÚ, Footsweep
    °ø°ÝÀº ³¯ÀÏÀÚ·Î, Attacking with keima
  33. ³»·Á¼¶, Sagari, Descend
  34. ³Ñ±â(Ô¤) Watari, Bridge under,
    Connection underneath
  35. ³ë¸²(îÃ) Nerai, Aim, Intent
  36. ´«(äÑ) Manako, Eye space (shape)
  37. ´«¸ñÀÚ, Ogeima, Large knight jump
  38. ´Ã±â,»¸±â(ãß) Nobi, Strech, Extend
    ºÙÀ̸é Á¥È÷°í, Á¥È÷¸é ´Ã¾î¶ó!
    Attach and Hane, Hane and Extend!
  39. ´Ù°¡¼¶(ýþ) Tsume, Checking extension
  40. µû³¿(Úû) Nuki, Capture
  41. ´Ü¼ö, Atari
    ¾ç´Ü¼ö, Double atari
    ´Ü´Ü¼ö, Serial atari
  42. ´ÜÁ¡, Cutting Point, Weak point
  43. ´ý, Komi, Compensation
  44. ´ë±Ã¼Ò±Ã(ÓÞÏàá³Ïà) Big eye small eye
  45. µ¹°¡¸®±â, Nigiri(äÄ), Black or White?
    Process of deciding who plays black
    Guessing color of stones
    Guessing the stones (Odd or Even)
  46. µµÈ­¿À±Ã(Óûü£çéÏà) Bulky five
    ½ÊÀÚ¿À±Ã(ä¨í®çéÏà) Crossed five
    ¸ÅÈ­À°±Ã(ØÞü£ë»Ïà) Rabbitty six
  47. µÇµû³¿ (2Á¡ ÁÖ°í 1Á¡ µû³¿) Recapture
  48. µÇ¸ô±â, Ate-kaeshi, Counter atari
  49. µÌ¹ÚÇü, Carpenter's square
  50. µÎ´«, Two separate eye spaces
  51. µÎÄ­, Niken, Two space
    µÎÄ­¶Ü, Niken tobi, Two space jump
    µÎÄ­¹ú¸², Two space extention
  52. µÎÅÍ¿ò(ý§) Atsumi, Thickness
  53. µÎÁ¡¸Ó¸®, Head of Two Stones
    µÎÁ¡¸Ó¸®´Â µÎµé°Ü¶ó!
    Hane at the Head of Two Stones!
    Hit the Head of Two Stones!
  54. ¶Ü(Þ«) Tobi, Jump
    ÇÑÄ­¶Ü, One-point jump
    µÎÄ­¶Ü, Two-point jump
    ³¯ÀÏÀÚ¶Ü, Knight jump
    ´«¸ñÀÚ¶Ü, Large knight jump
    ¹çÀüÀÚ¶Ü, Diagonal jump
    ¶Ù¾î³ª°¡±â, Jumping out
  55. µÞ¹®¿­¸², Suso-aki, Open skirt,
    Back door openned
  56. µè±â(××) Kikashi, Forcing move
  57. µé¿©´Ùº½, Nozoki, Peep
  58. ¸¶´Ã¸ð, Kosumi, Diagonal move
    ¸¶´Ã¸ðºÙÀÓ, ¸ðºÙÀÓ, Kosumi-tsuke,
    Diagonal attachment
    1¼± ¸¶´Ã¸ð, Tanuki-no-hara,
    Diagolanal move on the first line
  59. ¸·À½, Osae, Block
  60. ¸À, Aji, Taste, Potential
  61. ¸Âº¸±â, Miai, A or B, Equivalent
  62. ¸Â²÷À½, Kiri-chigai, Cross cut
  63. ¸Æ, Tesuji, Knack, Best move in local
  64. ¸Ô¿©Ä¡´Ù, Horikomi, Throw-in
  65. ¸ðÀÚ, Boshi, Cap, Capping
  66. ¸ð¾ç, Moyo, Framework, Shape
    ¸ð¾ç°®Ãß±â, Being in good shape
    ¸ð¾çÀ» Áß½ÃÇÑ ¼ö, Stylish move
    ÀÔü¸ð¾ç, Box formation
    Áߺ¹Çü, Overconcentrated shape
    ¹¶Ä£¸ð¾ç (ÀÀÇü) Dumpling shape
  67. ¹«¸£±â, Matta, Take back
  68. ¹«½ÂºÎ, No result game, Draw,
    Drawn game, No win no lose game
  69. ¹«Á¶°Ç »î, Unconditional life
  70. ¹Ì²ô·¯Áü, Suberi, Slide
    ³¯ÀÏÀÚ ¹Ì²ô·¯Áü, Knight slide
    ´«¸ñÀÚ ¹Ì²ô·¯Áü, Monkey jump
    Large knight slide (Saru-suberi)
  71. ¹Ð±â(äã) Oshi, Push
    ¹Ð¾î¿Ã¸®±â(òÁ) Masugu, Push up
  72. ¹Ù²ãÄ¡±â(ôð) Furikawari, Exchange
  73. ¹ÙµÏ(Baduk), ѳ(Go), êÌѤ(iGo, Weiqi)
    Á¢¹ÙµÏ, Oki-go, Handicapped Go
    ¸Â¹ÙµÏ Tagai-sen, Even game,
    È£¼±¹ÙµÏ, The black play in alternate
    µÎÁ¡¹ÙµÏ, 2 Stone Handicap Game
    ¼®Á¡¹ÙµÏ, 3 Stone Handicap Game
  74. ¹çÀüÀÚ, Okosumi, Hazama tobi,
    Diagonal jump
  75. »§¶§¸², Ponnuki, Diamond
  76. ¹é(ÛÜ), White, White stone
    ¹é´ë¸¶, White group, White stones
  77. ¹é¼±(ÛÜà») White to play
  1. ¹ú¸²(î÷ËÒ) Hiraki, Extension
    µÎÄ­¹ú¸², Two space extension
    ¼¼Ä­¹ú¸², Three space extension
    ´Ù¼¸Ä­¹ú¸², Five space extension
    Á¼°Ô ¹ú¸², Short extension
    ìéØ¡ì£î÷, Single stone two space extension
    ì£Ø¡ß²î÷, Two stones three space extension
  2. º¸ÀÚ±â, ´ë¸ð¾ç, Furoshiki, Big shape
  3. ºÀ¼â, Fusa, Shut-in, Blocking
  4. ºÙÀÓ(Üõ) Tsuke, Attachment
    ¸ðºÙÀÓ, Diagonal attachment
    ³¯ÀÏÀÚºÙÀÓ, Keima attachment
    ¾Æ·¡ºÙÀÓ, Underneath Attachment
    ¹èºÙÀÓ, Belly attachment
    ÄÚºÙÀÓ, Nose attachment
    ²¸ºÙÀÓ, Hasami-tsuke, Clamp
  5. ºò (ºò¼ö) Seki, Stalemate, No die both alive
    ºò¹«³ÊÁü, Seki collapse, False seki
    ¹«½ÂºÎ °ÔÀÓ, Draw, Drawn game
  6. ºó»ï°¢, Empty triangle
  7. »ç¼®, Sute-ishi, Sacrifice
  8. »çÈ°, Shikatsu, Life and death
  9. »è°¨, Keshi, Erase, Reduce
  10. »ñ°«Çü, Jingasa, Hat, Hat shape, Farmer's Hat
    »ñ°«»ç±Ã, Pyramid Four, T-shape, T-four
  11. ½Î¿ò, Tatakai, Fight
  12. ½Ö¸³, Narabi, Bamboo joint
  13. ¼­´Ù(í¡), ¿Ã¶ó¼­´Ù, Stand
  14. ¼±¼ö(à»â¢) Sente, Initiative
    ¼±¼öó¸®, Makeshift, Expedient
  15. ¼¼, ¼¼·Â, Wall, Influence
  16. ¼¼Ä­, Sanken, Three space
    ¼¼Ä­¹ú¸², Three space extention
  17. ¼Ó¼ö, Zokushu, Vulgar move, Crude move
  18. ¼Õ»­, Tenuki, Playing elsewhere
  19. ¼öºñ, Shubi, Defence
  20. ¼ö»óÀü, Semeai, Capturing race
  21. ¼ö½À(ø¤) Sabaki, Settlement
  22. ½ÂºÎ¼ö, Shobute, Keymove
  23. ¾º¿ò(äâ) Kake, Press
    ³¯ÀÏÀÚ¾º¿ò, Knight press
    ´«¸ñÀÚ¾º¿ò, Large knight press
  24. ½Ç¸®(ò¢) ji, Territory
  25. ¾ç°Éħ, Ryo-kakari, Double approach
  26. ¾ç³¯°³, Double wing formation
  27. ¾çÀÚÃæ(å»í»õö) Double shortage of liberties
  28. ¾î±ú, Kata, Shoulder
    ¾î±ú¤±â, Kata-tsuki, Shoulder hit
  29. ¿¬°á, ÀÌÀ½, Tsugi, Connection
    ²Ë ÀÌÀ½, Solid or String connection
    ¸¶´Ã¸ð, Diagonal connection (Kosumi)
    ½Ö¸³ ÀÌÀ½, Bamboo joint (Take fu)
    ³Ñ±â, Bridge under (Watari)
    È£±¸ ÀÌÀ½, Tiger's shape
    ¾çÈ£±¸ ÀÌÀ½, Trumpet connection
  30. ¿¯À½(ÚÝ) Usumi, Usui, Thin
  31. ¿ÁÁý(Ê£) Kakeme, False eye
  32. ¿Ã°¡¹Ì, Trap, Snare
  33. ¿ÏÂø(èÐ) Loose move
  34. ¿Ü±æ¼ö¼ø, Ipponmichi, Forced sequence
  35. ¿ìÇü(é×û¡) Dumpling shape
  36. ¿ä¼®(é©à´) Key stones
  37. À¯°¡¹«°¡, Eye versus no eye
  38. ÀÀ¼öŸÁø, Probe
  39. ÀÌÀû¼ö(××îØâ¢) Thank You Move
  40. ÀÚÃæ(¼ö) Dame zumari, Self-atari, Suicide
  41. ÀÛÀº(¼ö) Chisai, Small move
  42. Àâ´Ù(ö¢) Toru, Capture
  43. ÀâÀºµ¹, Captured stones
  44. Àå¹®(íúÚ¦) Geta, Net
    ¹Ý(Úâ)Àå¹®, Jaw strap, Loose Net
  45. Á¤¼®, Joseki, Standard sequence
  46. Á¤¼ö(ïáâ¢) Proper move, Correct move
  47. Á¥Èû(Úü) Hane, Bend
    ÀÌ´ÜÁ¥Èû, Nidan-hane, Double hane
    µÇÁ¥Èû, Nidan-hane, Counter hane
    Á×À½Àº Á¥Èû¿¡ ÀÖ´Ù. Death in the hane
  48. Á¶ÀÓ(Îí) Shibori, Squeeze
  49. Á¿쵿Çü, Symmetrical shape
  50. Áß¾ÓÁøÃâ(òäõó) Getting Ahead
    Getting ahead by stretching
    Getting ahead with keima, okeima
    Getting ahead with a one-point jump
  51. ÁöÅ´(áú) Mamori, Defence
  52. Á÷»ï±Ã(òÁß²Ïà) Straight three
    Á÷»ç±Ã(òÁÞÌÏà) Straight four
    Á÷À°±Ã(òÁë»Ïà) Rectangular six
  53. Áý, Me, Points in territory
  54. Â´Ù, Sashikomi, Thrust
  55. Âó±â(úù) Hasami-tsuke, Clamp
  56. Ãà(ïÖ,õï) Shicho, Ladder
    ºóÃà, Yurumi Shicho, Loose ladder
    ´Ã¾îÁø Ãà, Yurumi Shicho, Loose ladder
    Ãà¸Ó¸®, Shicho atari, Ladder breaker
    ÃàÀ¸·Î ÀâÈ÷´Ù, Captured in Ladder
  57. Ä¡¹ÞÀ½, Butsukari, Bump
  58. Ä¡Áß, Oki, Centering, Placement
  59. ħÀÔ, Uchi-komi, Invasion
  60. Å«(¼ö) Okina, Big move
  61. Ÿ°³, Shinogi(×Ð), Breakthrough
    È°·Î, Way out
    ÈļӼö´Ü, Follow-up
  62. ÆÐ(̤) Ko, Repetitive capture
    º»ÆÐ, Hon-ko, Direct ko
    ¾çÆÐ, Ryo-ko, Double ko
    »ïÆÐ, San-ko, Triple ko
    ÀÌ´ÜÆÐ, Nidan-ko, Two step ko
    ¸¸³âÆÐ, Ten thousand year ko
    ¼øȯÆÐ, Round Robin Ko
    Àå»ý(íþßæ) Sucide ko (Eternal Life)
    ´Ã¾îÁø ÆÐ, Yoseko, Approach ko
    õÁö´ëÆÐ, Game-deciding ko
    Æа¨, Ko-date , Ko threat
    ÆÐ ÇؼÒ, Ko Resolving
  63. ÆÐÂø(ø¨ó·) Haichaku, Losing move
  64. Æ÷µµ¼ÛÀÌ, Dango, Clump
  65. Æ÷¼®, Fuseki, Opening
    ÀÌ¿¬¼º, Nirensei, Two stars formation
    »ï¿¬¼º, Sanrensei, Three stars formation
    Áß±¹½ÄÆ÷¼®, Mini Chinese openning
  66. ÇÑÄ­¶Ü, Ikken tobi, One space jump
  67. ÇÔÁ¤¼ö, Hamete, Trick play
  68. Çึ(ú¼Ø©) Flow of the Stones
  69. Çù°ø(úó) Hasami, Pincer
  70. È­Á¡(àø) Hoshi, Star point
  71. ȯ°Ý(ü½) Ute-kaeshi, Snapback
  72. È£±¸(ûÛÏ¢) Tiger's mouse
    È£±¸ÀÚ¸® ±Þ¼Ò, Fukure, Bulge point
    È£±¸ÁöÅ´, Hanging connection
    ¾çÈ£±¸(å»ûÛÏ¢) Trumpet connection
  73. È£¼ö(û¿â¢), Good move
  74. ȸµ¹ÀÌ (¿¬´Ü¼ö) Oiotoshi, Serial atari
  75. ÈÄÀý¼ö, Ishi no shita, Under the stones
  76. Èæ(ýÙ), Black, Black stone
    Èæ´ë¸¶, Black group, Black stones
  77. Èæ¼±(ýÙà») Black to play

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